I'm a videogame programmer, just what I aspired to be the first time I've ever touched a console as a kid. I was always intrigued in how lines of code are translated to whatever we see in a game, from the most simple thing, just like a character's jump, to the most complicated of AI behaviours. Nowadays, I get great satisfaction whenever I achieve to answer all those questions I had as a kid.
I love creating games, and I'm always looking for new opportunities to work on projects that challenge me and help me grow as a developer. I'd love to meet people who share the same passion for games and game development as I do. If you're interested in working together, please don't hesitate to reach out.
My Projects
Last Robot in Earth
A 3D platformer game similar to Wipeout with Twitch integration, where one player controls a robot that must reach the end of the level while avoiding obstacles from the environment and Twitch chat.
See moreBranching Sickness
Currently working on a Halo fan game. A Flood horror game where the player must cross every level while avoiding the infection forms.
See moreCatch the Bunny
A VR multiplayer game where one player controls a bunny (desktop), and the other player controls a hunter (VR) that must catch the bunny before the time runs out.
GitHubOther Skills
AI Programming
Multiple projects and games I've worked on that involve AI programming, such as pathfinding, decision trees, and behavior trees.
See moreMultiplayer Implementation
Games I've worked on that involve multiplayer implementation, such as replication and matchmaking.
See moreWeb Development
Websites I've worked on, such as personal websites, testing websites and other.
See moreApp Development
Some of the mobile apps I've worked on, such as personal projects, testing apps and other.
See more